Search results for "Interaction paradigm"

showing 3 items of 3 documents

Gestures in Human-Computer Interaction – Just Another Modality?

2010

The traditional framework in human-computer studies is based on a simple input-output model of interaction. In many cases, however, splitting interaction into input and output is not necessarily appropriate. Gestures work as a good example of a modality which is difficult or inappropriate to be conceptualised within the traditional input-output paradigm. In the search for a more appropriate interaction paradigm, gestures, as modality, have potential in working as a meta-modality, in terms of which all other modalities could be analysed. This paper proposes the use of gestures and gestural metaphors in a central role in interaction design, and presents a case study as an illustration of the …

Modality (human–computer interaction)ModalitiesPoint (typography)MetaphorHuman–computer interactionmedia_common.quotation_subjectInteraction paradigmInteraction designPsychologymedia_commonGestureSimple (philosophy)
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A Hybrid Virtual-Augmented Serious Game to Improve Driving Safety Awareness

2018

The use of 3D virtual content and Augmented Reality (AR) in certain applications allows designing tools and serious games that are more attractive to the potential users. Focusing on the area of learning and education, these technologies can be adapted to the requirements of the application that needs to be developed, to the available devices on which they are expected to run and also to the learning content. However, in most applications only a single interaction paradigm and a single visualization mode is used, restricting the potential benefits of the system. In this paper, we propose a software application designed to improve driving safety awareness and learning for both adults and chi…

business.industryComputer science05 social sciences020207 software engineering02 engineering and technologySerious gameDriving safetyVisualizationSoftwareHuman–computer interaction0202 electrical engineering electronic engineering information engineeringImmersion (virtual reality)Interaction paradigm0501 psychology and cognitive sciencesAugmented realitybusiness050107 human factors
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Developing hand-worn input and haptic support for real-world target finding

2019

Locating places in cities is typically facilitated by handheld mobile devices, which draw the visual attention of the user on the screen of the device instead of the surroundings. In this research, we aim at strengthening the connection between people and their surroundings through enabling mid-air gestural interaction with real-world landmarks and delivering information through audio to retain users' visual attention on the scene. Recent research on gesture-based and haptic techniques for such purposes has mainly considered handheld devices that eventually direct users' attention back to the devices. We contribute a hand-worn, mid-air gestural interaction design with directional vibrotacti…

Computer scienceNovel interaction paradigmMobile computingAugmented reality02 engineering and technologyInteraction designManagement Science and Operations ResearchGestural inputHuman–computer interactionNovel interaction paradigms020204 information systems0202 electrical engineering electronic engineering information engineeringAuditory feedback; Augmented reality; Gestural input; Haptic devices; Novel interaction paradigms; Pointing; Ubiquitous and mobile computing design and evaluationHaptic devicesHaptic technologySettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAuditory feedbackHaptic deviceSettore INF/01 - InformaticaUbiquitous and mobile computing design and evaluation020206 networking & telecommunicationsInteraction techniquePointingComputer Science ApplicationsHardware and ArchitectureAugmented realityMobile deviceAuditory feedbackGesturePersonal and Ubiquitous Computing
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